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Concerning 3.x

 
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Zedium
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PostPosted: Tue Mar 18, 2003 3:11 pm    Post subject: Concerning 3.x Reply with quote

I have decided to make a little rant because I am getting utterlty annoyed by certain dyso changes, sure, the new version is great, it just has a few bugs.

In my oppinion we would be better off if the WHOLE server except for the eastern island was FULL pvp.
Why full PVP and not party PVP you may ask? Several easy reasons, full pvp makes people watch out what they do, too often I see mages spamming spells, immagine if you are a mage, and cast fireballs all over the place, you should also be damaged by your own spell. And not even to mention your party members. This will also create mages who will try to specialise in precise spells. Also, it allows for a bit more roleplay, now a PPing rogue has to leave his party if he wants to make them suspicious, but in full PVP he can just frame them all the way.
Of course guards will need to interfere a bit more with players killing in towns, but that is an easy fix. And maybe add in the rebirth bounty system to prevent ruthless killing.

Another suggestion: Make the shops buy stuff back for a little tiny bit higher price, I can immagine a blade wich brought up 1000 gp in the old situation should bring up 100 gp or something, this will at least allow for the selling of some mayor junk, and will increase the ammount of player owned gold a bit, after a little poll I did, I discovered the average ammount of gold owned by a current level 4 player is an amazing 800 to 1000 gold coins...

And the last one: Give people things to pick pocket, steal, rob, frame, trap, whatever, just add some NPC and homes that can be looted by rogues and bards, in the current setup rogues can only sneak attack monsters and bards can just sing, seeing the thing is no PVP, wich doesn't allow me to trap a place because I can not hurt a thing! And it also doesn't allow me to PP seeing all monsters carry is some crap gold.

I hope you people have some good comments on my suggestions and that it improves dysotopia.
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ShadowCore
PostTue 03/18/03 3:15pm
Heh, only one comment, Zed:
You are right.
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Kindo
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PostPosted: Tue Mar 18, 2003 3:41 pm    Post subject: Reply with quote

You are so right on every point, Zed!

Eastern Island should remain no Pvp, because it isn't just a n00ber place level-wise, it is also a n00ber place Dyso-wise. It has nice tutorials on server-specific rules and such. A place to get familiar with the mod's rules.
I believe full PvP is the way to go with the rest of the mod. I don't think it would lead to much crazy killings, but it would benefit being more careful with your actions. If you do something that has an area of effect, you should risk hurting your fellow party members if you're not careful. And so far, rogues cannot be rogues. To get by, we need to go on monster hunting, and rogues really suck at monster hunting. Rogues are meant to be good at one thing. And that's rogue skills such as lockpicking, pickpocketing, trapping, sneaking around, spying... We really cannot go by very well as fighters. It's too difficult, even in a party.

The shop prices should indeed be tweaked a bit more. As it is now, an item I remember could be sold for 15 000 gold before, now sells for 300 gold. If the prices would be dropped a 10th from the original price (just as Zed suggests) instead of a 1 000th of the price, it would still be prefered to trade with other players, but if you were desperate, you could atleast afford a shortsword by selling to the merchants. I am sure, that *not* having just as cut prices, would still preserve the trading system you want (player trades with player), but still not make it totally useless to sell to vendors.


Now, besides not being Full PvP yet, making it hard for rogues and the insaninglt low selling prices, the new Dysotopia module is awesome. You really outdone yourself. It really is the best. The only error is that some of the changes were taken a bit far. But overall it's amazing! Great job!
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BriHurley
PostTue 03/18/03 3:48pm
FULL PVP WILL NOT HAPPEN TOO MANY LAME ASSES OUT THERE!!!!!!!  Reply with quote
 
ShadowCore
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PostPosted: Tue Mar 18, 2003 4:00 pm    Post subject: Reply with quote

LOL. That is a powerful statement Bri. Ah well, if you don't want it, I guess it won't happen icon_sad.gif
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Zedium
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PostPosted: Tue Mar 18, 2003 4:16 pm    Post subject: Reply with quote

Whoops, sorry, didn't want to sound too whiney

on second thought, maybe wait with the PVP till we can keep lamers at bay icon_wink.gif
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Kindo
PostTue 03/18/03 4:26pm
emot-heartbeat.gif  Reply with quote
 
Precentor
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PostPosted: Tue Mar 18, 2003 5:14 pm    Post subject: Full PvP.... Reply with quote

It would be a horrible idea to put full pvp everywhere.... I agree that it would help with mages spamming spells, but seriously. Every third character on the servers is a rogue now, because if someone dies you can pp them naked, you have already encouraged player killing and chain pick pocketing on a roleplaying server. Its a roleplaying server.... you should spend your time roleplaying, not watching out for the level 20 rogue stalking your level 4 character. Even now thats a problem, if you make it full pvp, there will be nowhere safe from the damn people.

Seriously, keep Dysotopia from turning into an all-rogue server.
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PostPosted: Tue Mar 18, 2003 5:17 pm    Post subject: Reply with quote

the prices are fine.before you had inane amounts of money in peoples purses e and that was after they had bought 3 sets of everything except underwear ..those elves smell bad....Its better to have low amounts that the flowing coffers of before.Upping even a bit will reduce the effect I think the present effect is fine.
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RedStorm
PostTue 03/18/03 5:20pm
wow,cain darkwind in the old days,in full pvp..... weirdlook.gif  Reply with quote
 
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PostPosted: Tue Mar 18, 2003 6:19 pm    Post subject: Re: Full PvP.... Reply with quote

Precentor wrote:
It would be a horrible idea to put full pvp everywhere.... I agree that it would help with mages spamming spells, but seriously. Every third character on the servers is a rogue now, because if someone dies you can pp them naked, you have already encouraged player killing and chain pick pocketing on a roleplaying server. Its a roleplaying server.... you should spend your time roleplaying, not watching out for the level 20 rogue stalking your level 4 character. Even now thats a problem, if you make it full pvp, there will be nowhere safe from the damn people.

Seriously, keep Dysotopia from turning into an all-rogue server.


First of all, it is damn near impossible for a rogue to reach level 20. It's just too hard for rogues to act like fighters, which they have to in order to get levels (fighting monsters). Secondly, I believe the rule to keep your filthy hands off lowbies, still applies. You are not allowed to PP or attack or provoke someone who is 'Easy' or 'Effortless' to you. Moderate and up are free game. Do you really think no pvp is so fun? Rogues can't do anything in no pvp. "You can use your rogue skills on the monsters". Nope, that is useless. There isn't any monsters out there that carries around anything you can PP. All I can do is use my hide skill and sneak around looking at them. And even that fails sometimes cuz they have high spot.

Most of Dyso is party pvp. A few areas are no pvp. The only thing that would aid a rogue if it would become full pvp, is that they could be able to "have some fun" inside their party. The meaning of partying up is for the game to know you are working together and should share exp and such equally. But that wouldn't keep a rogue from going through a party members backpak when he/she's sleeping or something. If an area is party PVP already, making it full pvp would be cool.
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PostPosted: Wed Mar 19, 2003 5:14 am    Post subject: Reply with quote

I think no pvp would be boring, I just had some bad experiences, and I had no ideas these rules existed (My level 8 fighter was chain pped by a rogue appearing behind me while he was fighting a troll, the rogue being rated impossible in my view) I didn't disagree with full pvp, I disagreed with having it -everywhere-. I don't like getting pick pocketed or killed while I am shopping (the biggest problem I had with Kravenwood, especially everytime Lear was around). I would like to shop knowing my stuff is safe, which is even more important now with a player based economy (which I think is really cool, by the way). The place we trade should be no pvp, otherwise I wouldn't walk around with valuables in my inventory.

I guess I was just paranoid with the bad experiences I had (Like the idiots who think Cyric's doctrain says kill everything on sight, since it doesn't)

I agree with your idea, and it would be nice to have full pvp, in all of the same places party pvp is now. (I guess its cool to have a risk in going to the better quality stores, such as Kraven, now that I think about it)
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