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Uin Hardass

Joined: 04 Sep 2002 Posts: 1555
Level: 33
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Posted: Thu Jul 17, 2003 11:43 am Post subject: Passworded Server |
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What are you developers thinking about this? Its gonna be harder to bring in new players, but the flow can be better monitored and new players screened. I suppose if you make it a proper RP server where PLing players and chars won't get far then it doesn't matter as much, but there are always those ppl... _________________ Your Friendly Scottish Hardass Ex-Moderator
Stone Deaf |
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Falkhor DysoMOD|DM
Joined: 14 Sep 2002 Posts: 1264
Level: 30
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Posted: Thu Jul 17, 2003 11:55 am Post subject: |
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That's what we want to do, we'll be using some kind of form players can fill out with some details on their character. Most who are not in the mood for roleplay will not bother filling in a form with character background. An added advantage of this is that we as storytellers have something that we can base personal stories on, so you might end up running into an npc who actually recognizes you, like an old lover or your long lost brother. |
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Sep
Thu 07/17/03 12:29pm
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Yes, I like this. Can you password the server instead of scripting for CD-Keys on client enter? |
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Maelstrom696969
Thu 07/17/03 7:07pm
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Damn, Falk, I was always hoping that DM's would do shiat like that. |
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Foozbane Elder

Joined: 03 Sep 2002 Posts: 724
Level: 24
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Posted: Thu Jul 17, 2003 8:06 pm Post subject: |
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We will probably do some kind of scripting for CD Keys or Acct Names, since a server password is relatively weak in terms of keeping out the riff raff .. one person shares the server password and boom, everyone can get in.
The security system will probably involve scripting against Acct Names and/or CD Keys. And only those who have been approved through an application process will be allowed in.
As stated elsewhere, the goal is to prevent unwanted visitors and relog abusers, while at the same time giving the most flexibility possible to those who share CD Keys, those who have more than one CD Key, and those who want to use more than one Gamespy account. I'm pretty sure we'll be able to settle on a system that will work well enough for everybody.
Also another possible benefit of no server password: creating a visitor access area. Under this setup, new people who come visit the server would not be immediately kicked out or need the password, but would go into a special visitor area where they are told what the server is about and how to get on (by filling out the application). These visitors would only be allowed to visit the server one time, if they try to relog after that they will be booted.
Fooz _________________ ED: [thoroughly frustrated] It's too late. You've awakened the gazebo. It catches you and eats you.
[11:12] GorbGuy: phew, getting a buzz off a mega-sharpie |
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Sep
Thu 07/17/03 8:07pm
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Sounds good to me. |
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Z
Thu 07/17/03 9:42pm
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Havent you got it yet? Everything that Fooz says sounds good..... everything... |
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Ultrafoo Grandmaster
Joined: 04 Oct 2002 Posts: 430
Level: 19
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Posted: Fri Jul 18, 2003 1:48 am Post subject: |
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Ya know what would be REAL cool?
Random idea here...have someone host a smaller server for new players...show them a typical couple areas of the mod and a quest or 2...to make them see if they like it...and if they do, have signs all over with the url to apply for the main server! The smaller server won't use a lot of bandwidth, don't evne bother saving their characters, it would only be an hours worth of testing the module or whatever...i think this would be a cool idea...and make it non passworded of course...this will help us attract more players! Thoughts? _________________ -Foo
Me: well you know me, i'm just eccentric and i have adhd...you will never be fast enough.
Conrad: I somehow knew you had adhd. |
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Foozbane Elder

Joined: 03 Sep 2002 Posts: 724
Level: 24
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Posted: Fri Jul 18, 2003 1:53 am Post subject: |
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Cool idea ... probably would be in the second development "round" I would guess, but definitely good potential for future implementation.
Fooz |
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Jase Elder

Joined: 12 Dec 2002 Posts: 951
Level: 27
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Posted: Fri Jul 18, 2003 11:51 pm Post subject: |
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This is a good idea, however, don't get TOO choosy about the people you let play... It is human nature to pick favorites and choose people you don't like... _________________ Module Developer |
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Grusk
Fri 07/18/03 11:58pm
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Woh, uh, no. The server's population is already dangerously low, and could really use a new crowd, so leave it open and let the new crowd roam in. |
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Ultrafoo
Sat 07/19/03 11:18pm
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And then we get 40 new problems that try to destroy the mod with their carefree attitude...no thanks |
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M-K Elder

Joined: 01 Oct 2002 Posts: 755
Level: 24
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Posted: Sat Jul 19, 2003 11:35 pm Post subject: |
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Wait till you have a problem before you try to sit on it....rather v chicken and egg argument.To have a Mod you need players in the first place Ultrafoo and when you have 2 mods grouped together a lot of players.AND considering that Tuskan is BIG you need even more players.No problems but a mod that wont even have enough players to get one per area is not my isea of fun.Let people roam if they like it they stay if not theyll go.And if the mods DM dont like them there easy to remove ban.The idea that by having a membership you avoid problems is slighly short sighted.Or that creating a Wall to block of the rest of the world is answer too.Why need these arcane approaches the DM Mod have power the problem is the use or non user of it.
Application I like get a bit of a story but limited axcess not so much.
. _________________ "It is almost universally felt that when we call a country democratic we are praising it; consequently, the defenders of every kind of regime claim that it is a democracy, and fear that they might have to stop using the word if it were tied down to any one meaning."
-George Orwell
"Orwell was right : Pacifists are the objective allies of tyrants."
As said by Pompey the Great
Do not talk to us of Laws.we have swords |
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Ultrafoo Grandmaster
Joined: 04 Oct 2002 Posts: 430
Level: 19
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Posted: Sat Jul 19, 2003 11:40 pm Post subject: |
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Since we have 2 servers, hows about we have one be passworded and one be public, at least until we can attract enough players to allow both to be private? _________________ -Foo
Me: well you know me, i'm just eccentric and i have adhd...you will never be fast enough.
Conrad: I somehow knew you had adhd. |
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M-K Elder

Joined: 01 Oct 2002 Posts: 755
Level: 24
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Posted: Sat Jul 19, 2003 11:44 pm Post subject: |
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A compromise between opposite ideas is always good......but lets put one caveat....until we decide to have both password OR that best to have both open ....
You are predicting a result i prefer to wait and see _________________ "It is almost universally felt that when we call a country democratic we are praising it; consequently, the defenders of every kind of regime claim that it is a democracy, and fear that they might have to stop using the word if it were tied down to any one meaning."
-George Orwell
"Orwell was right : Pacifists are the objective allies of tyrants."
As said by Pompey the Great
Do not talk to us of Laws.we have swords |
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Falkhor DysoMOD|DM
Joined: 14 Sep 2002 Posts: 1264
Level: 30
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Posted: Sun Jul 20, 2003 12:52 am Post subject: |
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Since we're going to link he servers it wouldnt help one bit to password one and not the other. During testing it will just be open i imagine, also gives us time to watch people play without them knowing we're watching them. Already spotted a few players who might no make it into the mod once we kick off with applications since they show themselves to be rather childish in this open round. Once we kick off with both mods we'll have reached some agreement on how to do the application thing i'm sure. |
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Ultrafoo
Sun 07/20/03 1:58am
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That's a goodidea, have it open until we get a certain number of players, then have it by application only. |
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Jase Elder

Joined: 12 Dec 2002 Posts: 951
Level: 27
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Posted: Sun Jul 20, 2003 5:45 pm Post subject: |
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Ultrafoo wrote: |
That's a goodidea, have it open until we get a certain number of players, then have it by application only. |
Then wouldn't the normal players have to go and send in a application? Even though they've been playing there a while? BTW When you DO start this, make sure you have like 5-6 people taking applications or it will take forever to get everybody playing again. (Note: To those of you who tried ALFA they have Player Apps and it can take nearly a week to get accepted... that would suck if it happened here.) _________________ Module Developer |
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Zedium Hero

Joined: 19 Sep 2002 Posts: 580
Level: 22
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Posted: Sun Jul 20, 2003 7:02 pm Post subject: |
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I say that we don't put up a pass or anything, but just make sure we have enough DM's. Anyone not playing decent just gets his ass kicked, it might sound harsh, but don't forget that we will get a reputation. _________________ A dungeon master's best twit filter is an ancient red dragon. |
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Falcan
Sun 07/20/03 7:42pm
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The idea sounds good to me. I like the idea of puting in a area that tells you to go to the site and make a profile and then you can go on. |
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