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CattiBrie
PostTue 09/10/02 10:18pm
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Last edited by CattiBrie on Sat Oct 05, 2002 7:19 am, edited 1 time in total
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African Ape
PostWed 09/11/02 9:54pm
He can also "trap" merchants and other npcs. This is unrealisic because a person wouldn't stand there and let u put traps on him and then not care.  Reply with quote
 
Geshtal
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PostPosted: Fri Sep 13, 2002 2:47 pm    Post subject: Reply with quote

Hmmm...

This is definately something I'll be looking into...that is uncalled for ESPECIALLY in a no-PvP area.

Thanks for the information...and I'll let you know what I find out.

Gesh
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Geshtal
Lead Project Manager


Joined: 04 Sep 2002
Posts: 1072

Level: 28
XP
EXP: 72 / 87 EXP: 72 / 87 EXP: 72 / 87
 82%
PostPosted: Fri Sep 13, 2002 3:04 pm    Post subject: Reply with quote

Took about 5 minutes to code up a fix. icon_smile.gif

Created a trap cleaner object that scans for traps in non PvP areas that I specify and if it finds a trap it applies 20 points of damage to the trap owner after sending them a nice message about setting traps in protected areas and then disables the trap.

Haven't tested it but we'll see how it works.

Gesh
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Guest
PostFri 09/13/02 6:54pm
does this also prevent db fireball?  Reply with quote
 
Griff Inn
PostTue 09/17/02 2:29pm
Still laughing out loud about that one icon_lol.gif

Griff
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